Tuesday, December 4, 2012

Documentary Pre Production



Purpose: The purpose of our documentary is to inform the audience about a world of children who are in intensive care and want to show their creativeness through the art of filmmaking. They are young and their lives are not as easy as it might have been for us all. Baykids is committed to making a positive difference in the lives of hospitalized children by teaching them a wide range of moviemaking skills and helping them discover the power of self-expression and they need as much help as possible.


Contacts: none respond back yet

Interview Questions:
To Adults:
How did BayKids get started?
How do the kids get funding for their projects?
How can BayKids improve?
What about your job is the most rewarding?
Are there only a certain type of patients that BayKids accepts?

To the kids:
What do you like to do in your free time?
How has filmmaking help you cope with boredom?

What type of movies do you like?
What type of movies have you made yourself?

What do you like best about making videos?

Shot List:
Opening
- LS and ELS of empty streets of SF
- LS of BayKids building

B-Roll
- MS & CU kids with video cameras
- ECU of the eyes of the kids
- kids sitting in bed
- kids going under regular check up (maybe)

Interviews
- MS/CU (don’t know the location yet so it is hard to imagine where everything will be placed)

General Flow:
The documentary will open up with quiet, empty streets. This emphasizes the loss of livelihood missing in the shots. What’s missing are the people and therefore, the children who are facing life threatening conditions in the Baykids hospital. It is very unlikely that the opening will be narrated because we want the interviews to speak for themselves and describe the situation. After the street, the BayKids building will be shown to establish the location and also to show the facility. Most likely, an interviewee’s voice would be heard already and the camera would go to that person describing the location. After an interview with an adult, we will talk to kids and ask their personal opinion on moviemaking. Revlevent B-Roll that we capture will be placed in every interview to illustrate the point even further. The documentary will end with a serious note and most like a text at the end saying that BayKids needs your help.

Scripts:
difficult to make because the contacts have not responded back yet.

Production Schedule:
We will film from the 7-9 of December and dedicate the rest of the week to editing the film to finish by the 14th of December.

Monday, December 3, 2012

Film Trailer Review - World War Z



I remember watching this trailer and this movie is going to be a great action movie or an over-the-top CGI heavy VFX boring time. The definitely got me exited especially because it built up so much tension, but I still have doubts about the movie. However, I will say the trailer of Word War Z did exactly what it set out to do, get the attention of the audience.

With the use of a dialogue sequence in the beginning of the trailer, the trailer manages to set up the back story on the relationship between Brad Pitt's character and his family and explains to the audience why we should care about this guy. The family is just sitting in their car just like thousands of other people stuck in a traffic jam in the city and they try to pass the time by playing some sort of "I Spy" game. We can see that the reason the characters are not worried about this whole situation is because they are not aware of the danger that is yet to come. Very quickly, the mood changes and things begin got change for the worse. For the most part, the trailer tells the story in the order those sequences occur in the film. This is primarily done through dialogue that juxtaposes with the family's struggle to go from a scene of peace (for them) to escaping a hoard of zombies on rooftop. Then it really does become a CGI showreel illustrating some of the major action scenes in the movie. The basic story line can bee seen but none of the big plot points/twists are given away.

Survivalism and destruction can be described as the Mis En Scene. I suppose the filmmaker took the term "wave of zombies" too literally when creating this because it somehow adds a dark humorous overtone to the whole trailer. To me, this literal wave of zombies seems just too much. Maybe the filmmakers were going for this, but again everyone has their own opinions. The film does appear to have a theme of fear and uncertainty as seen through the emotional performances on the rooftop scene and the line the Brad Pitt's character says "I'm coming back."

Cinematography shown in the trailer consists of incredibly quick medium shots, close ups, and POV, but action shots consist of low angles, light angles, long shots, and extreme long shots. For example, when the characters are in a what seems to be in a powerful dialogue shot, the camera is very uptight and personal. This adds a sense of intimacy and shows that the characters care for one another and therefore we, as an audience, should too. In contrast, the camera is placed far away in action shots such as when a truck tips over or a hoard of zombies are trying to climb of a wall. Also, the camera is always moving in these action shots. Even if it is a low angle, the camera will keep moving back as to the say to the audience to be as far away from the zombies as possible, just like the characters have to.

The quickness of the shots help build more tension to the every scene. The editing plays a huge role in setting up the mood for the film through this trailer. It is obvious that the filmmakers want to heighten the need for survival and they do this through quick shots during action sequences. The dialogue scene in the beginning seems it would flow slowly in the film, but for the trailer's purposes it appears to be sped up yet it still retains its initial reason to be in the film--set up the relationship between the family members. Only long shots and extreme long shots are held for more than 4 seconds. This is done to let the audience sync in all the new information being thrown in front of us.

Finally, the sound design plays as in important role, if not more, than the edit. It has a hint of that Inception large ship horn throughout the trailer. The trailer's music begins out almost non-existent. As more information in revealed though the images on the screen, the music begins to get louder and louder. The tempo increases until it finally hits the peak and there is quietness. At its peak, the visuals also are either incredibly calm or at the height of madness. Where the music is quiet, the actors are given the opportunity to deliver lines. Having no distracting music while the characters are delivering important lines emphasizes the importance of those crucial dialogue scenes.